1. Room 1
a. Back of room has a black line at floor base on texture
b. Also on back corner up to roof
c. Attack on go through wall
2. Room two has a square ring around it and looks bad
3. Maze and fighting room
4. Enemy got attack and it went up a broken wall
5. Long fire and platform room
a. On the send fire spot the fire touches u at edge but does no damage
6. There are no enemies in the second fire spin room
7. Enemy detection needs to be higher
8. Fire room at end the switch to the right: the animation is backwards.
a. You only have to activate two switches when you need to activate all of them.
9. Room with the platforms and enemies only has one switch.
a. Platforms around the mid base should break and fall forcing the player to fight his way out of the room.
10. Respawn for final rooms should be at the switch when you activate it. Not out of room
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